ABOUT ME
You can call me Hardy
HKUST (Hong Kong University of Science and Technology) undergraduate
FRONT-END work showcase: Colythme
Contributor to: GameDevMind, GameDevMind-EN
Personal TECH STACK
- Programming Languages - C++ | C# | Python | Html | JavaScript | CSS | Solidity | MIPS
- Framework - OpenCV | Vue.js | Three.js | Flask | Pomelo.js
- Game Engine - Unity | Unreal Engine
- Various algorithm including - Dynamic Programming | Math Theory | Graph Theory | Data Structure | etc..
- Social Information Network Analysis and Engineering
- Machine Learning including - CV | NLP | RL | Generator | Transformer | GNN
- Computer Organization - ALU | ISA | Processor (datapath & control) pipeline | memory hierarchy
- Cloud Server usage | Docker usage
- Web3 - Blockchain principles | Cryptography | Solidity Smart Contract (SC) programming
- Finance - Intermediate Investment | Python Quantitative Trading programming
All articles in this blog are licensed under CC BY-NC-SA 4.0 unless stating additionally.